You control a little albino hedgehog and have to take it through this weird tunnel with hitting the minimal amount of obstacles! (better in fullscreen)

  • Controls
    Input Action
    Arrow Keys (can't go backwards)Movement
    R Start a new game

This game was originally intended for CozyAutumn 2022, but I quickly went off-road, no more autumn, no more cozy and no more deadline.

I just ended up experimenting with every little thing I got excited with at the time (some procedural generation, AI asset creation).

  • Notes
    -  Slow in the beginning, the binary is 29mb, sorry!
    -  No real gameplay, it should just be a 3-4min "experience", more of an Ebitengine "tech-demo"?
    -  Lots of visual glitches and artifacts, because everything is hacked on top of each other, I tried to minimize these as much as I could, but most are still very obvious => wontfix
  • Technical details (since it has been more of a technical project than a game to me)
    - Tunnel is made with the same technique I used in this game (based on this article). I just procedurally generated an additional "data" texture containing the map tiles information (water, grass, snow, etc..) and customized some of their rendering in the tunnel shader.
    - The trees are procedurally generated (poor solution from scratch but okay), not the leaves.
    - The owl spritesheets are generated with the help of StableDiffusion, then a Flowframes run to create extra in-between frames.
    - The hedgehog is modeled by hand using 3D signed distance fields.

Thanks to Wraken, giab IRL friends, and @tinne (from ebitengine discord server) for feedback during development
Thank you Hajime Hoshi for developing and maintaining Ebitengine

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorZyk0
GenreAdventure
TagsAtmospheric, ebiten, ebitengine, Short

Comments

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(+2)

Trippier than alice in wonderland, nights scarier than minecraft, more immersive than falling in VR, heart touching ending. Solid 6/5.

Haha thank youu!