Dest
Entry for the Ebitengine game jam 2024.
The theme is "building" and my interpretation is about making the typical character building a bit more intense.
- Gameplay
- Optimize your offensive statistics by picking the right combinations of items in the right order, at the building phase.
- 240 items are filling the room, picking one removes 3 random items, and adds 10 curses (negative items) to the remaining ones.
- Take the portal and defeat the boss to go to the next stage!
- The boss' second phase triggers at 50% HP.
- Since there is not enough content, the game is endless and loops by increasing the boss' HP.
- Optimize your offensive statistics by picking the right combinations of items in the right order, at the building phase.
- Controls
Mouse sensitivity, and audio can be configured by pressing 'Tab' and going to the top left "Settings" menu.Input Action WASD Movement Mouse movement Aim / Player direction Mouse button Left Shoot Space bar Dash E Interact (pick item / enter portal) Tab Pause / Resume R Restart
Better in full screen.
- Notes
- It is supposed to be hard so that you're forced to spend time to build your character in the most powerful way.
- Be careful about not stacking too many curses, as some can kill you and/or can make the character unplayable.
- Some AoE damage and projectiles are marked on the ground, so you might have to check your feet for some red markers occasionally.
- After pressing 'Tab' or escaping the cursor capture, pressing 'Tab'/click again might introduce a delay for the game to be focused again and accept the input.
- There's only one boss unfortunately, I intended to have 3, but I couldn't make more than one in time. The balance also needs some tweaking, as the game is relatively easy breakable at the moment.
Thanks to @Archeron for making the large items sprite sheet and early development feedback!
- Sources
- Engine: https://ebitengine.org/
- SFX: https://sfxr.me/
- Github: https://github.com/Zyko0/Dest
- Art (except for the item icons by @Archeron) has been done in Gimp, shaders, and FL studio!
Status | Released |
Platforms | HTML5 |
Author | Zyk0 |
Genre | Shooter |
Tags | 3D, ebitengine, First-Person, Roguelike |
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